![]() Chance to hit is ignored (the AR for Jab is actually higher). The three competitors are the Elite candidates for the Infinity and Insight runewords: Cryptic Axe (CA), Great Poleaxe (GPA) and Giant Thresher (GT).įor average DPS, Jab is weighed 85% and normal attack is weighed 15%. For a longer answer, read the replies to this post. Therefore Jab breakpoints should be prioritized over normal attack breakpoints. The short answer is: The chance of choosing Jab over normal attack increases slowly as your mercenary gains levels, going from about 80% at clvl 50 to about 85% at clvl 98. How often will my mercenary use his Jab skill instead of a normal attack? Thus your alternate character can give the Infinity to their mercenary at an earlier level.Ĭolossus Voulge isn't a desirable base when it comes to trading.IAS FPJ FPA IAS FPJ FPA IAS FPJ FPA IAS FPJ FPA IAS FPJ FPAġ0 12 13 10 11 12 10 10 11 10 10 10 10 9 9ġ5 12 12 15 11 11 15 10 10 15 9 10 30 8 9 ![]() If you ever want to use the Infinity on a different character, the Giant Treshers stat requirements are much easier to reach than the Colossus Voulges. It is also worth pointing out that Giant Tresher has two more potential advantages: Thus Giant Tresher is generally recommended. Faster attacks will also make any life leech you give him more reliable. The Tresher is inferior to the Giant Tresher.īecause Infinity has "40% chance of crushing blow" it is generally recommended to go with a faster weapon so that the mercenary can land more crushing blows. The Cryptic Axe is inferior to the Colossus Voulge. The Giant Tresher will deal somewhat less damage over time, but attack much faster. The Colossus Voulge will deal the most damage over time. If we disregard the requirements as you say and only consider those bases:
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